Understanding packs and completing your collection

Guide prepared by Gachanime from the game rules.

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Daily free openings, energy crystals and gems

A pack contains 10 cards. After the available daily free opening, it costs 5 energy crystals or 1 gem, never aura essence. At the base rate, you recover 1 energy crystal every 2 minutes, up to a reserve of 30. Check the in-game counter for your account’s actual rate.

Daily packs change at midnight UTC. The free opening is tied to each pack type, not to each click or sign-in. An unused free opening does not carry over to the next day. Available themes can vary; check the day’s list in the game.

How do you read drop rates?

Before opening, check “Rates and contents” in your chosen pack. It shows the contents, odds by rarity and your counter progress. There is no universal percentage for all packs: a theme may contain no Mythic cards.

Before any probability boost, a card’s chance is its effective weight divided by the sum of the pack’s weights. A rarity’s chance is the sum of the probabilities of all cards of that rarity.

Reference effective weights per card, not percentages
Card rarityReference weight
Common1000
Uncommon800
Rare400
Epic200
Legendary100
Mythic50

These weights describe the automatic scale. Each edition’s published contents and weights are authoritative. Multiplying a weight does not directly multiply the final percentage: all weights are then normalised.

Soft pity improves the odds, without a guarantee

After 100 packs without an Epic or better, the Epic chance rises by 1 percentage point per subsequent pack, up to 50%. After 500 packs without a Legendary or better, the Legendary chance rises by 0.5 points per subsequent pack, up to 50%. These rules apply only when the pack’s contents allow it. There is no Mythic soft pity and no hard guarantee.

Each pack type has its own counters: the global pack keeps its counters, and each theme resumes its own when it returns. Counters do not transfer from a theme to the global pack. Drawing that rarity or better resets its counter. Duplicates remain possible even when the odds increase.

Shiny cards and card effects

A card can be drawn shiny or with an effect. These draws are independent of its rarity and can occur together. A character without alternative artwork can be shiny with its usual portrait. Current odds appear in “Rates and contents”; no series of openings guarantees a shiny or an effect.

Completing a collection

Open Collections to see which characters you’ve obtained and which are missing from each anime. Progress counts distinct characters; duplicates remain extra copies.

Add a character or an entire anime to your wishlist, up to 500 characters. Getting a card does not remove it from your wishlist; you can remove it whenever you like. In the Shop, the wishlist filter helps you find the characters you’re looking for.

In the Shop, aura shards let you buy a missing character at the price shown in the character’s details. This purchase is limited to once per character per prestige cycle, even if you later sell or trade the card.

Keep, recycle or trade

Keep, recycle or trade

Each duplicate you get from a pack stays in your inventory and also gives you one aura shard. Recycling an ordinary copy permanently destroys it in exchange for aura essence; this is a separate action.

You can keep your cards, sell your copies on the Market or trade ordinary ones. Animated or shiny copies and copies with a natural effect change hands through the Market; only ordinary copies can be recycled. Purchased cosmetic effects stay tied to your account.

Market and trades

Market and trades

To access trades and the Market, sign in with your Discord account, then open 10 packs. The game shows your progress towards unlocking access.

With friends

Offer ordinary copies to a friend and choose the cards you want in return. They can accept or decline whenever they like. The cards are transferred together when they accept; the copies stay available while the offer is pending.

At the Market

The Market runs auctions in aura essence. A bid immediately reserves the amount you offer; it is returned if someone outbids you. The displayed commission is deducted from the amount the seller receives. After the auction closes, collect the cards you’ve won.

In a guild

Post the cards you’re offering or looking for. Members can reply and make a counteroffer with cards and aura essence. The commission on aura essence is shown before acceptance.

Play at your own pace

Draws remain random: probabilities and averages do not guarantee a result or when you will get it. Check the cost before each opening and do not spend to try to make up for an unlucky streak. The game is for people aged 13 and over; rules and purchase terms are detailed in the legal documents.

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